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I am going on vacation so can you try to respond before next Saturday

can you email me so I can take my email off of a public website

Hey Unity its me Sherlock. sorry I couldn't wait till August 31st. dl82850@djusdstudents.con

Hiii bro! Impressed you found the game so fast. Its brutal isnt it

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Conceptually amazing, stylistically divine, however, realistically more frustrating than Hollow Knight.

 The art is great, good job, Simon :)


Edit: (forgot to mention I do not like the acorn :/ good idea, however I am not a gamer enough gamer to use it effectively. )

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thanks! just ignore the background, it is....................... eh

clouds are 

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https://www.twitch.tv/videos/945331812 As promised

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Oh wow thanks for recording your playthrough. I can definitely agree that the controls need some tweaking. I think of course adding coyote time as well as a slight acceleration before reaching max speed would make for more precise controls. Also don't worry I am aware of the bugs and glitches. The game lacks a lot of polish because I ran low on time so with more effort I could definitely make things more clear and juicy. Also I've realized that the game is probably too hard for the majority of possible players and I think I subconsciously made it hard for me instead of for people who are learning the controls, mechanics, and levels for the first time.

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As this game's co-creator, I believe that the name is quite accurate for its original story, which was about a seed being disowned by its tree father, however, due to lack of time and demonic tree design, we decided that it would be best to leave the story out.

don't talk about the tree...

Awesome idea and fits the theme perferctly !

Acorn kill me more than it save me but it's ok ^^'

Thanks for playing! I'm glad you liked the concept!